package
{
	import flash.display.Sprite;

	public class SpriteUtil
	{
		public function SpriteUtil()
		{
		}
		
		public static function getRect(width:int, height:int, options:Object=null):Sprite{
			var spr:Sprite = new Sprite();
			spr.graphics.beginFill(0xff0000);
			spr.graphics.drawRect(0,0,width,height);
			spr.graphics.endFill();
			return spr;
		}
	}
}